Again, this was quite a simple scene to make as it was most using the footstep creator, but this time I had to manipulate the fingers in such a way so that they would grasp at the stein realistically.
Much like the first scene, once I had keyed out the basic walk cycle of the man, I went about customising it so that it did not look so robotic.
Once this was done, I moved the man's hand up so that it was at the same height as the stein. Then, using the same technique as pointing in an earlier scene, rotated the finger segments so that they wrapped around the handle.
A camera follows the man along the scene which was created sing key frames at different intervals to change the speed and direction in which the camera moved.
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