Again as a basis I used the footstep tool to make the man walk from the stall up to the cask. Once this was done I key framed in some different movement to make him look less robotic. I also added some movement to show the man was drinking from the stein, this was easy to achieve by selecting the hand of the man and pulling it up towards his mouth.
Due to the stein already being in his hand when the scene began, I was able to link it to the hand meaning I wouldn't need to animate it separately.
Once the man's walk cycle has ended, he leans down towards to cask and puts his stein underneath the spout. To do this, I went about bending the man's spine in the same way I did that of the vendor. By rotating the bone in the lower back, it gave the impression the man was bending down. to get the man to actually reach the spout, I had to rotate his right should in, as if he was leaning into it. I feel that this worked really well and looked quite natural.
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